Darkfield are well known for their shipping container immersive experiences. They seamlessly create brand new concepts and they are always exciting, a little fear inducing but ultimately very interesting pieces of theatre.
ARCADE is a little of what it says on the tin. In this container, a small arcade is set up, with rows of retro game consoles. Lining up, we are asked to put headphones on and understand where the main button is, the token dispenser and token slot. In the pitch darkness, we are plunged into a tale where we are an almost alternate universe, playing as a “host” and the soundscape lets us know we are almost sucked into that body. The world we are in is savaged by war and we are given choices along the way, this is where our button comes into play and our token. The story is in our hands.
In past Darkfield productions, there’s been a bit of cold air or vibration to help you fully immerse. This is no different with ARCADE, when water is splashed at you after a gun shot or air gently blown when you’re going outside in the story. It is surprising and a new level that they have reached. However, whether malfunction or purposeful, there were times of short bursts of air directly at you, seemingly with no reason. The person next to me’s machine kept also flashing random colours – unsure whether this was meant to happen but there seemed no rhyme of reason.
The narrative was interesting – the idea that you’re transplanted into a host and follow this world that feels very real. There’s the odd twist and turn and a sense that there is no way out, no ending but it lacked something for me. I was immersed but the story lacked any meat to it and so, when it was over, it was a surprise as I just wanted more than was given.
ARCADE is on the right track to where Darkfield’s other shows have reached. As always, it is an extraordinary and exciting experience but just had something lacking for me.
I’m going to start this by saying – this was a dream come true!
As a big fan of Doctor Who, when this came into my inbox, I screamed and jumped at the chance.
As most fans of something would be, I was dubious and a little concerned if I would like it. I invited my long DW friend along, who felt similar anticipation, mainly because unfortunately we have both lost favour of the recent series and were apprehensive on how they would play this out.
Gone are the times I remember where the Dragon Centre in Cardiff had the tiniest of exhibitions dedicated to the fandom, featuring a 10 minute walk through of things from the set. Gone are the days a long time after when the larger experience in Cardiff was prominent and I remember almost being in tears at how cool it was. This feels like a reincarnation. But one you are fully involved in.
The first thing to say, and we couldn’t stop saying it was the level of detail applied. I couldn’t to this day tell you the layout of this building, but everywhere you looked, there were tiny elements that if you blinked, you would miss them – a picture of a past companion, the general set and aesthetic, nods to past, present, future (little joke there for you), which found us constantly pointing out to one another and gasping with excitement. Perhaps lost on those who have come for just the experience, but certainly a brilliant addition for the die hard fans.
The narrative itself involved past characters, present characters, storylines we have already encountered, interweaved to create this exciting mission. There’s a fracture in time caused by a bomb in the 1940’s, but we need to help the Doctor to save the universe, making life changing decisions and sacrifices along the way (don’t worry – we all come out alive!)
We ourselves, seem to actually travel through time – we meet Davros, we meet Elizabeth I, Leonardo Da Vinci, the Gallifreyans, and all in different rooms and alcoves that are so exquisite in details. We are all engaged with; unfortunately (or fortunately!?) I seemed to have a face that said to interact with and so I may be biased, but it felt as if every person was engaged with. There were, like any immersive experiences, rooms we never saw. But you never felt as if you missed out and eventually the pieces of the puzzle easily fit together.
The performers stuck to their characters perfectly – improvisation techniques on point for any eventuality. A moment where the timeline of one performer didn’t match with the others in the narrative, she swiftly managed to pad the interaction out in character to fill that gap. Every performer was believable, whether in the spotlight or at the sides. True talented artists throughout.
And when the villains we all know get involved – it felt genuinely scary. Not many of the shows ever truly scared me, but confronted in person with the Weeping Angels, the Daleks, Cybermen… and many more – my god, it felt as if I was really running for my life.
For any Doctor Who fan, this is a must. For anyone who wants to have a genuinely exciting adventure and be surprised at (often literally) every turn, this is certainly for you. I felt transported and never wanted to leave.
Hi, my name is Connor Strange, and for those that do not know me, I am a Freelance Theatre Technician & Event Crew. I have written a couple of articles on the Get the Chance platform before, and the article I am writing today is especially poignant and relevant to me.
I am making this public appeal, in light of the current Covid-19 outbreak. The closure of our theatres and live events has spelled disaster, with theatres on the brink of collapse and redundancies already starting. I felt a sense of sadness and despair looking at the disaster unfolding before me, I could not and would not stay silent on this issue.
So this is a story of how I am standing up and supporting our theatres colleagues and friends across our beloved country, and sharing the event that I am organising and taking part in to raise money for Acting For Others.
I am an avid gamer in my spare time, and thought to myself how could I raise money? It dawned on me that I could do a charity gaming livestream and raise money that way. So here’s what I am doing:
I am taking part in a 12 hour gaming livestream on the 1st of August 2020 between 9am and 9pm (UK BST) playing 5 well known game titles, in this order: Minecraft, Fallout 76, Forza Horizon, Fortnite, Elder Scrolls Online.
The event will be raising money for UK charity Acting for Others, and will be broadcast on Twitch – www.twitch.tv/connorstrange145
Acting for Others is a charity that represents 14 UK theatrical charities. The funds raised are used to offer emotional and financial support via their 14 member charities to members of the entertainment industry who have fallen on hard times through illness, injury or circumstance.
They support actors, dancers, singers, variety performers, backstage workers from the dressers to the techs, front of house & box office, theatre admin and behind the scenes creatives such as directors and choreographers.
I am raising money because I want to help colleagues from across the country who are struggling financially and emotionally due to COVID-19, and I want to give something back to a community of creatives that are truly accepting and inclusive. Our community has been let down by government, and some colleagues have not been able to access funding, grants or government loans. This is unacceptable, and I felt that I could not turn a blind eye or stay silent on an issue that means so much to me.
As a Freelance Theatre Technician, I have been accepted and included and I am truly thankful to the theatre industry, for giving me an opportunity to thrive and succeed.
The work that Acting For Others do is truly inspiring, and I hope that you can donate. However small or big your donation is, it will truly help. If you can’t donate, that’s completely okay. If you could share my page far and wide, I would be extremely grateful. If you would like to donate the link is www.justgiving.com/fundraising/connorstrange1
Thank you for your support, and I hope you’re all safe and well.
Take audience participation, the hilarious parts of life and
throw in two comedians and you get a whole hour of a great night out.
Dave Bibby, in his new show, takes his usual love of getting
the audience involved and on stage and transports us through elements of life,
competing to be the better sex.
Games range from releasing blown up balloons, representing
our first poo as babies, to scooting along our bums in our first car, to losing
our virginities with slinkies. The inventiveness and creativity of the games
and their representation is unique and clever, leaving us laughing firstly at
the intelligent creations but also gearing us up for how the ordinary human
completes such a task.
Bibby is totally honest with us, finding elements hilarious,
turning any “mistakes” (as this is a show in progress) into a hilarious
addition, and picking up or moving along the action with ease and confidence.
We feel safe and well within his hands but happy to make fools of ourselves and
join together to cheer on strangers.
Life: The Gameshow is exactly what we need in these uncertain times; a moment to relax, have fun, be pleasantly surprised but also to join together for common enjoyment.
“Hey, that’s *blank from so-and-so. I love that movie/game” “Ah! They quoted/referenced that movie/TV show I love!” This is the reaction that Ready Player One seeks to get out of you with every moment it has onscreen. It pulls from so many pieces of instantly recognizable pop culture that there will be something that everyone will be able to recognize, whether it be a character walking by, a vehicle, or a line of dialog. Yet it has almost nothing to say or do anything inspiring with said big toys at its disposal. The experience is only surface deep.
We see a future where the rich have gotten richer and the poor are indeed poorer. Trailer park neighborhoods are in abundance but so much so that they are stacked up high on top of each other. It is a gray, muddy place to live and is not the hardest thing understand that people would want an escape. So they go to The Oasis, pretty much the internet that you can virtually enter. Our guiding character for the story is a young man named Wade Watts (Tye Sheridan), that just wants to get to The Oasis as fast as he can each day and search for the great McGuffin that exists there.
The Oasis was created by a man named James Halliday (Mark Rylance) and the great programmer was also a big aficionado on pop culture and hid three keys in this world that will allow the owner of all three to take a final test and become the owner of The Oasis.
An undeniably strong element to the movie is its worldbuilding. Worldbuilding is the construction of a fictional world and how it operates. In bad worldbuilding, it doesn’t make any sense and you are just left with questions, good world building you understand how it operates and has a solid grasp on how you would live in it. Because The Oasis has become so integral to life everyone logs in and when they win games they earn coins in the game that earns them money in real life. They can buy equipment that allows them better reflexes in-game and feels the touch of the world itself, also ordering stuff.
What bothers me greatly about the way the world is conveyed is that there doesn’t seem to be anything nourishing to the art. I believe that real art, be it cinema, literature or music exists to enrich those who consume it in some way. The world portrayed before us it seems like it’s just about seeing all high-status pop-culture movies out there and memorizing every facet of it, nothing about what it means or how it has shaped them as people. This is a world where the people can make anything, yet they all they do is recreate someone else’s creations.
A fundamental flaw as the movie was playing out is that Halliday is revered amongst the people in The Oasis, they have learned everything they can about him, his favorite movie, favorite pizza topping, quotes he lived by. He made a list of every movie he ever saw and when. I don’t think they realise how sad this man is. He lived his whole life alone, apart from one friend who he eventually kicked out. This is a man to learn from by avoiding all his mistakes.
As a movie what this offers is the chance to have nearly everything that is classic popcorn, crowd-pleasing entertainment. There is a race scene, martial arts fight, shootouts, dancing, sneaking around etc. Of course Speilberg is one of, if not the, greatest living visualiser working today and he clearly and effectively brings them to life. It’s just that it lacks a should because I feel how empty it is, I wasn’t invested in the characters goals because I just wanted them to log out, get outside and read a real book, see the sights and interact with actual people.
If this was an episode of Black Mirror or handled by Satoshi Kon then it would probably be taken to a much darker and interesting place. Truly examining why humanity rejects the real and takes comfort in the artificial. But this isn’t either of those and is only here to push your joy button.
Going into the big battle near the end I did start to feel a connection for the characters and understood that there were real stakes. Remove all the characters from movies, TV shows and video games and what you have is a well-composed battle where you understand the geography and key players bring contribute different things to it.
In the end, the message for this movie is that you should maybe spend a little less time dwelling on pop culture and spend some time in the real world and form actual relationships with people. Duh! I don’t need a movie to tell me that and it should be so intrinsically built into us that we shouldn’t need to spend over one hundred and fifty million dollars to make a movie to project that message.
In the end, I want so much more. I’m not against or even above being charmed by references, far from it. But I want them to take the essence of those precious moments I love and channel them into something that can stand on its own. This shows a world where originality seems to have fizzled out and all we can do is regurgitate the same.
For a movie with a similar premise but with much more depth and heart, I point you towards Mamoru Hosada’s Summer Wars. This, there is a good chance you’ll be tickled by all the appearances but everything else is so shallow.
Lara Croft is really about the action set pieces. It has about six that where clearly in-mind when they were developing it and they rest was focused on connecting them together. So this movie’s quality should be determined by how much you care about the characters in the scenarios, how well do the connections from one to the other work and how engaging are said action set-pieces.
From what has been established in the other games and how she has been represented through advertisement Lara Croft is a cunning woman that is pretty much the female Indiana Jones in terms of her being a action star archeologist that finds herself in constantly escalating situations of peril. Her personality though? Well she’s cool, that’s pretty much it to be honest. That’s how she has been able to be sold in so many ways and be put into so many different scenarios over the years , her character is simple and you don’t need a deep complex character when you are controlling them in a video game cause you can project what you want onto them. But now that there’s a movie we need to deal with it. Alicia Vikander is one of the great young stars we have right now so she would seem like the right choice. She went through months of training to get into shape for the role and it shows a few times when she gets to expose her abs, but she also runs and climbs and generally traverses like a natural. I feel she’s a little too skinny to convincingly beat up these muscle bound dudes she goes up against but meh. But for the point of her personality she is more smiley and peppy that other interpretations, she cracks a few jokes and is more down-to-earth. She is also clearly very intelligent and driven, along the way she must present herself as heartfelt, bad-ass and vulnerable which Vikander is able to clearly convey with a few delicate expressions of the eyes.
The movie is filled with action sequences which range from chases to puzzles with deadlines to gunfight’s to fisticuffs. The goal of the movie and the scenes are to deliver a visceral experience so the camera shakes and the sound of fists hitting heads and bodies slamming is clear and feels hard. There are many shots where Lara is on the move (something she often is in the movie) and the camera is either behind or in-front of her, like the camera operator is along for the run. It creates a sense of engagement by making us feel the momentum of the running and the turbulent nature of traversing the area.
For reasons Walton Goggins plays Mathias Mogel, the villain of the movie. He has been on the island for seven years, unable to go home until he gets the treasure he’s been sent to retrieve. He has gone quietly mad, nothing too over-the-top but his eyes never blink and are very open, his voice wavers and there’s never any hesitation when he kills. It isn’t a great villain or a reinvention of the role but it does come with a little more control that we don’t usually get.
At the ending of the movie they force in a twist which isn’t even that clever and which is also a clear ploy to turn this into a franchise. The days of having standalone movies are not done but the days of having a standalone blockbuster do seem to be dead and buried, at least for now. Is is so bad to go to the theater, buy your ticket, take your seat, be entertained for ninety minutes to two hours and leave satisfied, not knowing that you will have to be back over a year later to see the story continue? Sequels have gotten better over the years but just because they are not longer the stake in the heart for the movie doesn’t mean that they are now a necessity. Well, at least the movie still works well enough on it’s own.
We seem to be getting a few movies that attempt to or at least put on the facade that they are witty plot twisters when they simply aren’t. There’s nothing wrong with a simple, clear story telling that does it’s job well. That was one of the reason why Kong: Skull Island got so much praise from me. One a technical, performance and adaptation level this movie is quite capable, go knowing that this is based on a video game so it is about making you feel like you’ve gone on a ride and you’ll leave having felt it.
The big moments in history are made when someone decides to fight for what they whole heartily believe in despite what years of thinking beforehand and society is structured against them. Battle of the Sexes tells the story of one of these fights, about women tennis players that are professionals yet get one eighth of the pay the men get. So our main character, Billie Jean King (Emma Stone) makes a stand. However there is a man named Bobby Briggs (Steve Carell) that is out to poke fun at her cause because it means it will lead to fun and profit.
https://youtu.be/o3NCf0GUwFo
Billie Jean King is a simple and reasonable person that understands that her situation is wrong and is willing to fight for equality. Few female actors are as likable as Emma Stone and she brings all her charm and focus to this role. On the opposite is Bobby Riggs, who calls himself “Male Chauvinist Pig” and spouts all kinds of inappropriate and offensive dialog towards the opposite sex. What makes this characterization more interesting than if they portrayed this mindset as genuine is that it is clearly a show. Briggs is clearly putting on an act for the cameras to stir press and make a few bucks, he is a gambling addict and needs to feel the spark of life, as well as that he is obviously a very good tennis player.
Accompanying the two stars are also some very well cast and performed supporting roles. There is Sarah Silverman Gladys Heldman, their chain-smoking, sharp-tongued manager. Andrea Riseborough as Marilyn Barnett, Billie’s hairdresser and lover. Bill Pullman is Jack Kramer, head of the tennis association that doesn’t believe the women players attract a big enough crowd so doesn’t pay them as much. Alan Cummings, whose always entertaining plays Ted Tinling, the tailor of the women’s uniform and clearly gay. All these actors (as well as others) perform their roles well and have a solid moment
To compliment the time its set the movie takes on a retro look. There are bright, vivid colors placed among a few pastels that really make them pop. That, as well as the grainy film look gives the movie a unique visual texture.
I knew this was based on a real story but I didn’t not know the outcome of the real match that it was building up to. When the match started and one scored and then another did I was genuinely invested. The outcome probably won’t surprise you but during the playing you have come to know the characters and understand why each of them is playing this game and whats at stake.
For a sports movie it really takes it’s time in letting the plot unfold and has no need to play at a fast passe. It is well constructed, acted and reminds us not to take where we are now for granted. There are still things to correct in terms of acceptance of people of different sexes and sexuality but we have come a long way since the events of the movie. Time to keep moving forward.
Jonathan Evans
This review contains spoilers.
Trailer for Layton’s Mystery Journey: https://www.youtube.com/watch?v=hFz1tTNNRkM
As far as anyone was concerned this time in the last two years, the Professor Layton series was over. There were games and a movie and a book, and then it was finished. I remember how I felt the day some concept art snaked its way on to my timeline, and how incredulity and unimaginable excitement swelled in me: my absolute favourite series was still going. Some higher ups had decided not to leave us all the way that they had. How could I not be beside myself with utter glee? How could me, my friends who I met because of this series, how could we not let ourselves be absolutely encompassed by this incredibly lucky turn of events? We were so happy. I was so happy.
Layton’s Mystery Journey follows Katrielle Layton, Professor Layton’s daughter as she opens her own detective agency and solves a number of cases for London’s elite millionaires – the “Seven Dragons”. What I also thought was going to happen was throughout these cases, Katrielle would undergo the ongoing case of her father’s disappearance, since this is what I’d discovered was the #1 talking point whenever I looked into the game. “Professor Layton is missing! Will his daughter find him?” I thought she would.
As a series that existed differently to the previous Layton games, I obviously expected change. A new cast, new voices, new music, new scenery. I knew it was coming, so when it arrived there were no ill feelings between it and me. Much as how people say, “The movie would be good on it’s own” when the book was better but the movie was… okay… I can say that if this series didn’t have links to the older version, it would have been okay – it would have been good on it’s own. In some places it was even nice – to see things newly imagined. But my view was always going to be rose-tinted because of the old games, so I was helpless.
Some things were good. The music was good, but Layton music always has been (here’s a taste of this game’s music! : https://www.youtube.com/watch?v=4czbYlei3GY&list=PLVfglvX_VlEZniKUW5NEcdC_yaK6CipuV ). The puzzles were okay (since after all, it is a puzzle game), and I do appreciate that they existed as a tribute to the person who used to make the puzzles for these games, Akira Tago (1926-2016).
There was one character I did really love – Pipper Lowonida, the fictional Mayor of London (pictured on the right, below). She was the first character I saw! The concept art that found itself on my timeline was of her, and I always thought I’d like her. I was right! She’s the Mayor, but with a flare for festivals and parties, and with a happy and witty attitude. She was the best part of the game for me.
So, there was some good things. Not many, though, because now I have the chance to get into what really got under my skin.
This is something I realised a few weeks ago. I found myself less excited for Layton’s Mystery Journey as some of the other people I new. I thought maybe I had exerted it all too early, I thought the funny little online puzzle game (http://www.layton.jp/mystery-journey/laytonworld/uk.html) had depleted it (since I never finished it, and fell out with it just after it began). But, nope! It was something else entirely. I found myself reflecting on the prequel and sequel trilogies of the original Layton series, I found myself thinking quietly on how I loved their plots and characters until I stumbled on a big flaw. Lately with media I have been more than a little picky. Representation and mature story handling has become incredibly important to me, and I realised that the Layton series actually wasn’t ticking any of my important check boxes. Representation in terms of race? It wasn’t happening. Representation in terms of sexuality? Also wasn’t happening. In the original series there was one character who didn’t appear white – and he turned out to be a bad guy (bad move! Especially when this was the only non-white character of an entire series consisting of 7 games and one movie). This carried through into Layton’s Mystery Journey, unfortunately. There was one character who appeared non-white, yet his name was “Shadee” (it’s exactly what you’re thinking), and he was the main culprit of a case that our main characters were pursuing. They were pursuing him harshly, treating him badly, and didn’t apologise when they realised he wasn’t the culprit. (Bad move! It’s 2017 for goodness sake, show some compassion).
There’s also no representation when it came to sexuality. Heteronormative things came through easily in the past series (marriage, nuclear families, a young girl who gives a young boy a kiss and everyone in the vicinity giving each other those knowing looks even though the two kids in question were 11 at best), and this new game (the sidekick character, Ernest Greeves, is blatantly infatuated with the main character Katrielle. She doesn’t notice, and when she doesn’t another character is compelled to say things like “throw him a bone”, “give him a chance”. The problem I have with this is: Girls should not be prompted/feel obliged to appease a man just because the man in question has feelings for them. They shouldn’t have their independence and potential character growth thwarted just because a man has shown up and shown interest). Nothing about characters who weren’t straight, even though it is 2017. It’s disappointing, realising a series you love will not break the safe and traditional mould.
The last point? Every single plot of every single Layton game – and the movie – exists because of women’s suffering. This is a trope I do not at all like: “Woman gets hurt to unlock a man’s story”. So over the ten years that Professor Layton content has been being produced, it’s been the same story: a woman is hurt, somehow. A man’s story comes into existence because of this. So that’s all 6 original games, the crossover game, the movie, and this game! That’s bad. 9 times, a company can’t break from this storytelling? For ten years a company will keep themselves glued to this harmful storytelling? As the times change and representation and better treatment of female characters is needed and they do nothing? Yeah, I’m not exactly happy.
For this game, and for a long time, I really did not think they were going to fall into this trope. But they did, and it was right at the very end of the game. Turns out the bad guy was only propelled forward into taking the actions he did because his mother died. For this game I thought that, what with a new female protagonist, Level5 (the company behind the series) would be shepherded into treating their female characters better, but no. They don’t. They even forgive the antagonist, and move on like nothing ever happened. A white male character isn’t held accountable for his actions, but an NPC who appears black is lambasted endlessly through the case and treated poorly even if they did nothing wrong? I’m disappointed, massively so.
Continuing from that, here’s another of my big issues for the game: it is, as far as I’ve seen, hinged on the premise of “Professor Layton is missing – will his daughter, Katrielle find him?” And here let’s get into some big things that really made my blood boil: They barely mentioned this in-game. They barely talk about how the professor is missing, and when they do, it is off-handed mentions, vague information, and a flippant way of injecting it into the game as if no one really cares that this is the “overall plot” people were expecting. So, no, if you’re wondering, they don’t find the Professor. They don’t even look for him. There aren’t even hints throughout the 12 cases of this game that they plan on searching for him. Which is, let’s face it, a disappointment. I don’t know why advertising seemed to encircle this and then they go ahead and barely use it. I can understand that it’s likely to set up for a second game (which I don’t think I’ll be buying after my revelations and experiences with this game), but really what it felt like was laziness. A lack of a want to finish a story they led people to believe would be solved for the sake of making more money on the next instalment. Worse, they hinge a cutscene at the very end of the game in the post-credits, where it’s revealed that the main character, Katrielle, may not even be Layton’s daughter. She says she has solved the riddle Professor Layton left her (“If you’re not my daughter, then who are you?”). Some people took this as a good cliffhanger, but I took this as a slap in the face and the regrettable loss of £33.
I didn’t like it. Others may, and that’s fine, but Professor Layton content is no longer my cup of tea. I didn’t enjoy it and eventually trudging through playing it started to feel like a chore. Obviously I’m sad, I waited so long for this and was so excited and now I’m shrugging off a franchise I’ve loved for ten years. Hopefully this is better for me. With the fall of this, I just hope I can find better content I can throw myself into as deeply as I did this. Overall, I’m massively disappointed. One star.
Bright pink and green wigs, ukuleles and a whole heap of fun. Coming to Chapter Arts Centre to see these two curious sisters in creativey was excitingly anticipated by me. I have heard so many wonderful things but never had the chance to grab a chance to see them.
Flossy and Boo as would seem by any images you see of them are eccentric, comedic and warm and friendly. Being welcomed one by one by each of them to the performance, it felt more of a personal gathering than of watching a performance piece.
Flossy and Boo had planned items but also random segments chosen by the audience in the form of picking items from a hat. This was full of anticipation to see the reaction of the performers and what material they brought into the mix. To be able to chop and change and bring a new show each time is a triumph and very clear of some talented theatre practitioners.
Their ability to change the scenario at last minute, combat sound issues and prop interruption was done seamlessly, with us enjoying how ‘natural’ they were with us. We were never quite sure if they were being their characters or their usual persona- which of course is brilliant to be able to achieve.
Flossy and Boo’s Curious Cabaret is side splittingly hilarious, extremely intelligent and masterful in its execution. Heading to Edinburgh, I urge you to see them. They’re ones not to miss!
Every year the Cardiff International Arena changes from a concert venue to a top convention hall crammed with swarms of TV and Film fans attending the Film and Comic Con, Cardiff. Converging on the centre of Cardiff is an assorted crew of Sherlock’s with Deerstalkers, Marvel and DC superheroes, Disney princesses, Imperial Storm troopers following Darth Vader and assorted geeks decked out in shirts of their favourite shows. There was even an appearance from the Mystery Incorporated gang and their Mystery Machine featuring Scooby Doo.
When visiting Comic Con you come to realise that Cosplaying has become a central part in the overall experience. The near-compulsory cosplay code can mostly mean that if you choose not to dress up you can stand out more than someone wearing the costumes. Many celebrities often use this to their advantage by dressing up in a costume of their choice and walking the floors of the Comic Con without being noticed.
From panels on Doctor Who and Cosplay showcases, to Thunderbird action figures, the comic con welcomes with open arms that which the rest of the world might think a little bizarre. The hall is crammed packed with stall after stall of different shops selling all sorts of collectables. A personal favourite of mine was the autograph section that sold the autographs of every actor or actress you could think of. Everywhere you looked on the autograph stalls there were famous names with Daniel Craig, Ian Mckellen and Benedict Cumberbatch to name but a few. I decided to opt for Angela Lansbury and Jim Dale. Two very big idols of mine.
It never ceases to amaze me with the lengths some people go to create amazingly accurate costumes from famous films, games and television shows. I knew that it was important to participate in this also so my brother and I decided to go as different incarnations of Doctor Who from the hit BBC series. I was dressed as Peter Capaldi with the striking red lined coat and done up shirt button and my brother dressed as his favourite Doctor David Tennant with a Fez added for good measure. One of the star guests at the Comic Con was Jemma Redgrave or as Doctor Who fans may know her Kate Lethbridge Stewart. As her fans gathered to have their photo taken there was an obvious sense of community about the event with many people talking to each other and having photos of their own taken. I even met a fellow incarnation dressed as Matt Smith’s Doctor.
With something for every fan of Film, TV, Gaming and Comic’s there is no reason why you would not want to go and in the words of Shrek “Let your freak flag fly” with pride! Although a word of warning you will most definitely be left with a feeling of wanting to have more money to buy all of the things you see.
The next Comic Con Cardiff will be held on the 29th – 30th of October 2016. Get your tickets now to avoid disappointment. They are available at: http://filmandcomicconcardiff.com/
Creating opportunities for a diverse range of people to experience and respond to sport, arts, culture and live events. / Lleisiau amrywiol o Gymru yn ymateb i'r celfyddydau a digwyddiadau byw